Jump, Copy, Paste
by Arvi "Hempuli" Teikari 2010
Music composed by Noby
Sound effects edited by Niclas "Nifflas" Nygren
Fueled by Fusion, made by Clickteam

* ABOUT *

JCP is a newcomer to my "platformer-with-a-twist" -collection. It uses a mechanic somewhat similar to the one used in Flickerstrings, though there are many differences, too. The game is played by selecting areas with mouse and copy/pasting them around, in order to collect yellowy dots and get to the goal door. The game was supposed to have a story of some sort, but due to an immensely infuriating and nonsense glitch I decided to get done with the game quickly.

WARNING! The game creates 3 external .png files to the folder it is saved to, along with a "data.dor" -file to the levels -folder.

* CONTROLS AND GAMEPLAY *

A + D = move about
W = jump
Left mouse button = choose the area to copy, release to perform. After copying, you can select a new area with another left click.
Right mouse button = paste the copied area.
R = restart
Esc = Quit

You cannot copy darker walls, nor can you paste over them or the player. You can copy any object that is not fixed to a dark wall (for example, a box on a darker wall can be copied, but not a button on a darker wall), but only if it's fully inside the copy area.

If you encounter weird graphical glitches, restart the game and report the glitch to me.